MetaX Batman Number Crunch

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146 of 146 (100%) Spoiled

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Killer Croc

Waylon Jones

C1-BM
Character
Arkham Inmate
MP +1
CONSTANT If you have fewer cards in your hand than your opponent at the end of your turn, you may draw a card.
Strength 5 Intelligence 2 Special 2 


Previewed by: Panini Games Blog

Mad Hatter

Jervis Tetch

C2-BM
Character
Arkham Inmate
MP +3
CONSTANT While you have fewer than 3 cards in your hand, this card may play Battle Cards with a rank of 3 or less from your discard pile.
Intelligence 5 Special 3 

Poison Ivy

Botanist

C3-BM
Character
Arkham Inmate
MP +2
PUSH If you have fewer than 3 cards in your hand, play an Arkham Inmate Character from your discard pile.
Strength 2 Intelligence 5 


Previewed by: Panini Games Blog

Arsenal

Roy Harper

C4-BM
Character
Bat Family
MP +2
CONSTANT Whenever this card pushes, reveal the top card of a deck. If the revealed card is a Battle Card, gain 3 MP or draw a card.
Strength 4 Intelligence 6 

Batwoman

Kate Kane

C5-BM
Character
Bat Family
MP +2
PLAY Look at the top 2 cards of your deck, then place one in your hand and the other on the bottom of your deck.
Intelligence 6 Special 4 


Previewed by: MetaX TCG Community

Catwoman

Selina Kyle

C6-BM
Character
Bat Family
MP +3
PLAY If you control another Bat Family Character, return up to 2 attached Battle Cards to the top of their owner's deck.
Intelligence 5 Special 6 


Previewed by: MetaX TCG Reddit

Oracle

Barbara Gordon

C7-BM
Character
Bat Family
MP +3
PUSH Discard a Bat Family Character from your hand to discard the top 2 cards of your opponent's deck.
Intelligence 5 Special 5 


Previewed by: Panini Games Blog

Terry McGinnis

Batman of the Future

C8-BM
Character
Bat Family
MP +2
CONSTANT Negate the effects of Events with an MP cost less than 4.
Intelligence 4 Special 6 


Previewed by: Panini Games Blog

GCPD Officers

Gotham City's Finest

C9-BM
Character
GCPD
MP +3
PLAY Shuffle 2 GCPD Characters from your discard pile into your deck to draw 2 cards.
Strength 2 Intelligence 3 Special 4 


Previewed by: Panini Games Blog

Harvey Bullock

Detective

C10-BM
Character
GCPD
MP +3
CONSTANT At the end of your turn, discard any number of cards from your hand to prep that amount of target Characters.
Strength 3 Intelligence 4 Special 3 


Previewed by: Panini Games Blog

Deathstroke

Expert Tactician

C11-BM
Character
Rogues Gallery
MP +2
PLAY Search your deck for a Battle Card with a rank of 3 or less and place it in your hand.
Intelligence 5 Special 6 

Harley Quinn

Skilled Gymnast

C12-BM
Character
Rogues Gallery
MP +3
CONSTANT While you control only Rogues Gallery Characters, your opponent's effects that discard 1 or more cards from a hand or deck are negated.
Intelligence 4 Special 5 


Previewed by: Panini Games Blog

Mr. Freeze

King of Cold

C13-BM
Character
Rogues Gallery
MP +2
CONSTANT Whenever this card plays a Basic Battle Card, you may push target Character.
Intelligence 6 Special 5 


Previewed by: Panini Games Blog

Batman

Bruce Wayne

C14-BM
Character
Hero
MP +3
CONSTANT Whenever an opponent's effect discards 1 or more cards from either player's hand or deck, you may gain 3 MP or draw a card.
Strength 4 Intelligence 7 Special 5 


Previewed by: Panini Games Blog

Dick Grayson

Master Martial Artist

C15-BM
Character
Hero
MP +3
CONSTANT This card may play any Battle Card with a rank of 6 or less at no cost.
Strength 5 Special 5 


Previewed by: MetaX TCG Reddit

Zatanna

Expert Illusionist

C16-BM
Character
Hero
MP +2
CONSTANT Whenever this card plays a Special Battle Card, you may draw a card.
Intelligence 4 Special 6 


Previewed by: MetaX TCG Reddit

Bat-Mite

Interdimensional Imp

C17-BM
Character
Villain
MP +2
CONSTANT Your Villain Characters cannot be targeted by PLAY effects.
Strength 7 Special 3 


Previewed by: Panini Games Blog

Deathstroke

Ultimate Assassin

C18-BM
Character
Villain
MP +2
PUSH Draw a card for each Battle Card attached to target Character.
Strength 4 Special 5 


Previewed by: MetaX Deck Builder

Hush

Dr. Thomas Elliot

C19-BM
Character
Villain
MP +2
PUSH Reveal your opponent's VP Pile. You may place this card facedown into your opponent's VP Pile to choose a revealed card and place it in your hand.
Strength 5 Intelligence 7 


Previewed by: Panini Games Blog

Selfie

C20-BM
Event
MP -3
Shuffle a Bat Family Character you control into its owner's deck to search your discard pile for a Bat Family Character and play it.

Previewed by: Panini Games Blog

Card Burst

C21-BM
Event
MP -2
Discard any number of cards from your hand, then draw the same amount back.

Previewed by: MetaX TCG Reddit

Conceal

C22-BM
Event
MP -3
Target character cannot be targeted by your opponent's effects until it leaves play.

Previewed by: Panini Games Blog

Confidence

C23-BM
Event
MP +0
Battle Cards cannot be attached to your Characters this turn.

Previewed by: MetaX TCG Reddit

Detect

C24-BM
Event
MP +0
Reveal a Bat Family Character from your hand to look at the top 3 cards of a deck and place them back in any order. Draw a card.

Previewed by: MetaX TCG Community

Electrify

C25-BM
Event
MP -2
Discard the top card of a deck. If it is an Intelligence Battle Card, attach it to target Character.

Previewed by: Retro DBZ CCG

Entangled

C26-BM
Event
MP -2
Push a Character you control to push target Character.

Previewed by: TAK Games

Hand to Hand

C27-BM
Event
MP -1
Until the end of your next turn, your Battle Cards are considered Basic Battle Cards for your effects.

Previewed by: TAK Games

Identification

C28-BM
Event
MP -2
If you control 2 or more GCPD Characters, look at your opponent's hand and choose a card. Your opponent discards that card.

Previewed by: Panini Games Blog

Infighting

C29-BM
Event
MP +0
KO target Villain Character. Its controller draws 2 cards.

Previewed by: Panini Games Blog

Insanity

C30-BM
Event
MP +0
Discard cards from your hand until 3 or fewer cards remain, then gain 1 MP for each card discarded.

Previewed by: MetaX TCG Reddit

Party Time

C31-BM
Event
MP -3
Whenever you play a Multi-Stat Battle Card this turn, gain 2 MP and draw a card.

Previewed by: Retro DBZ CCG

Preen

C32-BM
Event
MP -3
KO target Character with a maximum rank of 5, or draw a card.

Previewed by: Retro DBZ CCG

Rogues Gallery

C33-BM
Event
MP +0
If you control a Rogues Gallery Character, the effects of non-Basic Battle Cards are negated until the end of your next turn. Draw a card.

Previewed by: Panini Games Blog

Surprise Visit

C34-BM
Event
MP -1
Look at your opponent's hand, then draw a card.

Previewed by: TAK Games

Theatricality

C35-BM
Event
MP -2
Reveal a Bat Family Character from your hand to discard the top 2 cards of a deck. If a Character and Battle Card are discarded, return target Character to its owner's hand.

Previewed by: Panini Games Blog

Tracking

C36-BM
Event
MP +0
Lower your MP by any amount. Look at the top X cards of a player's deck. X = the amount of MP lowered.

Previewed by: MetaX TCG Reddit

Intelligence 1

C37-BM
Battle
MP +2
DEFEND Your opponent loses -1 MP.
Intelligence 1 


Previewed by: Retro DBZ CCG

Special 1

C38-BM
Battle
MP +1
Discard an attached Battle Card.
Special 1 

Strength 1

C39-BM
Battle
MP +1
DEFEND Gain 3 MP.
Strength 1 


Previewed by: TAK Games

Strength / Intelligence / Special 1

C40-BM
Battle
MP +2
Strength 1 Intelligence 1 Special 1 

Intelligence 2

C41-BM
Battle
MP +2
Place an attached Battle Card on top of its owner's deck.
Intelligence 2 


Previewed by: MetaX TCG Community

Special 2

C42-BM
Battle
MP +0
DEFEND Target Character cannot defend next turn.
Special 2 


Previewed by: MetaX TCG Reddit

Strength 2

C43-BM
Battle
MP +2
DEFEND Each player may draw up to 2 cards.
Strength 2 


Previewed by: MetaX TCG Community

Strength / Intelligence / Special 2

C44-BM
Battle
MP -5
ATTACK The next Basic Battle Card you play this turn cannot be defended.
Strength 2 Intelligence 2 Special 2 

Intelligence 3

C45-BM
Battle
MP +2
DEFEND Prep target Character.
Intelligence 3 

Intelligence 3

C46-BM
Battle
MP +0
ATTACK This card cannot be defended by Characters with a Strength Stat.
Intelligence 3 


Previewed by: Retro DBZ CCG

Strength 3

C47-BM
Battle
MP +1
If you control an Arkham Inmate Character, you may draw a card and/or discard any number of cards from your hand.
Strength 3 


Previewed by: Panini Games Blog

Intelligence / Special 3

C48-BM
Battle
MP +0
Battle Cards cannot be attached to target Character until the end of your next turn.
Intelligence 3 Special 3 


Previewed by: MetaX TCG Reddit

Strength / Special 3

C49-BM
Battle
MP +0
Until the end of your next turn, Damage cannot be removed from Characters. If you control a damaged Character, draw a card.
Strength 3 Special 3 


Previewed by: MetaX TCG Reddit

Intelligence 4

C50-BM
Battle
MP +0
DEFEND Place 2 Basic Battle Cards from your discard pile into your hand.
Intelligence 4 


Previewed by: TAK Games

Special 4

C51-BM
Battle
MP +0
ATTACK If you have fewer Characters in play than your opponent, play a Character from your discard pile at the end of the turn.
Special 4 


Previewed by: MetaX TCG Community

Special 4

C52-BM
Battle
MP -1
If you control only GCPD Characters, draw a card and your opponent discards a card from their hand.
Special 4 


Previewed by: Panini Games Blog

Intelligence 5

C53-BM
Battle
MP +0
ATTACK If you control exactly 2 Characters, your Characters that entered play this turn may attack.
Intelligence 5 


Previewed by: MetaX TCG Reddit

Special 5

C54-BM
Battle
MP +0
Shuffle a Hero Character from your discard pile into your deck to draw a card.
Special 5 


Previewed by: MetaX TCG Reddit

Strength 5

C55-BM
Battle
MP -1
ATTACK If you have 5 or fewer cards in your hand, your opponent discards cards from their hand until 4 cards remain.
Strength 5 


Previewed by: MetaX TCG Community

Intelligence 6

C56-BM
Battle
MP -1
DEFEND If this card is used by a Bat Family Character, you may reveal the top 5 cards of your deck and return them to the top or bottom of your deck in any order.
Intelligence 6 


Previewed by: TAK Games

Special 6

C57-BM
Battle
MP -1
ATTACK If this card is used in a Team Attack, prep target Character at the end of your turn.
Special 6 


Previewed by: MetaX TCG Reddit

Strength 6

C58-BM
Battle
MP -2
At the end of the turn, you may attach a Battle Card with a rank of 1 from your discard pile to target Character.
Strength 6 

Intelligence 7

C59-BM
Battle
MP -1
ATTACK If this card gains a VP, target Character cannot attack next turn.
Intelligence 7 


Previewed by: MetaX TCG Reddit

Strength 7

C60-BM
Battle
MP -1
If you control only Hero Characters, shuffle any number of attached Battle Cards into their owner's decks.
Strength 7 


Previewed by: TAK Games

Bane

Venom

U61-BM
Character
Arkham Inmate
MP +2
PLAY Discard any number of cards from your hand, then you may shuffle this card into your deck to play an Arkham Inmate Character from your hand.
Strength 6 Intelligence 6 Special 3 


Previewed by: Panini Games Blog

Mr. Zsasz

Victor Zsasz

U62-BM
Character
Arkham Inmate
MP +2
CONSTANT While you have fewer cards in your hand than your opponent, your Arkham Inmate Characters cannot be targeted.
Strength 3 Special 5 


Previewed by: MetaX TCG Community

Talon

William Cobb

U63-BM
Character
Arkham Inmate
MP +3
CONSTANT At the end of your turn, you may discard a card from your hand to prep all Arkham Inmate Characters you control.
Strength 5 Special 5 

Batgirl

Cassandra Cain

U64-BM
Character
Bat Family
MP +1
PUSH Shuffle another Bat Family Character you control into its owner's deck to KO target pushed Character.
Strength 4 Intelligence 6 


Previewed by: MetaX TCG Reddit

Nightwing

Fearless Acrobat

U65-BM
Character
Bat Family
MP +2
PLAY Draw a card for each other Bat Family Character you control.
Intelligence 5 Special 5 


Previewed by: Panini Games Blog

Robin

Damian Wayne

U66-BM
Character
Bat Family
MP +3
CONSTANT If a card has been revealed this turn, this card can only be defended by Characters with a maximum rank of 5 or less.
Intelligence 5 Special 4 


Previewed by: Retro DBZ CCG

Spoiler

Stephanie Brown

U67-BM
Character
Bat Family
MP +2
PLAY Choose a rank. Until the end of your next turn, your opponent cannot play Battle Cards with the chosen rank.
Intelligence 5 Special 4 


Previewed by: Random Number Gaming

James Gordon

GCPD Officer

U68-BM
Character
GCPD
MP +3
CONSTANT Negate the effects of Battle Cards with a rank of 5 or higher.
Strength 1 Intelligence 3 Special 4 


Previewed by: Panini Games Blog

Ra's Al Ghul

Assassin

U69-BM
Character
Rogues Gallery
MP +1
CONSTANT Intelligence Battle Cards played by this Character can only be defended by Battle Cards with a rank of 5 or higher.
Intelligence 7 Special 6 


Previewed by: MetaX TCG Reddit

Two-Face

Harvey Dent

U70-BM
Character
Rogues Gallery
MP +3
PLAY Reveal the top card of your deck. If it is a Basic Battle Card, attach it to target Character. Otherwise, place it in your hand.
Strength 3 Intelligence 6 Special 5 


Previewed by: Panini Games Blog

Red Hood

Freelance Mercenary

U71-BM
Character
Hero
MP +3
CONSTANT Your characters with a rank of 7 cannot be targeted.
Strength 2 Intelligence 5 Special 3 


Previewed by: Retro DBZ CCG

Catwoman

Thief

U72-BM
Character
Villain
MP +2
CONSTANT Whenever this card pushes to attack, place up to 2 non-Event cards from a discard pile on the bottom of their owner's deck.
Strength 2 Special 6 


Previewed by: Retro DBZ CCG

Red Hood

Jason Todd

U73-BM
Character
Villain
MP +1
PUSH Choose a Battle Card that is attached to target Character your opponent controls and attach it to another Character.
Intelligence 5 Special 7 


Previewed by: Panini Games Blog

Crime Spree

U74-BM
Event
MP -1
Discard a Rogues Gallery Character from your hand to search your discard pile for 2 Battle Cards and place them in your hand.

Previewed by: Panini Games Blog

Dynamic Duo

U75-BM
Event
MP -3
If you control a Character with a maximum rank of 7, play a Character with a maximum rank of 5 from your discard pile.

Previewed by: Panini Games Blog

Frustration

U76-BM
Event
MP -3
If you control a Character with a maximum rank of 5, a Character with a maximum rank of 6, and a Character with a maximum rank of 7, place target card in play on top of its owner's deck.

Previewed by: The X-Report

Gifts

U77-BM
Event
MP -4
At the end of your turn, draw 3 cards.

Previewed by: TAK Games

Jail Break

U78-BM
Event
MP +0
If you have fewer than 3 cards in your hand, play an Arkham Inmate Character from your discard pile. That Character may attack with a Battle Card from your discard pile this turn.

Previewed by: Panini Games Blog

Mastermind

U79-BM
Event
MP -3
Draw 3 cards, then discard 2 cards from your hand. Unless you control a Character with Intelligence of rank 7, discard a card from your hand.

Previewed by: MetaX TCG Community

Peer

U80-BM
Event
MP -1
Look at the top 3 cards of your deck, then place one of them in your hand and shuffle the others into your deck.

Previewed by: MetaX TCG Reddit

Power Players

U81-BM
Event
MP -2
Target Character loses all effects until that Character leaves play.

Previewed by: Panini Games Blog

Prison Cycle

U82-BM
Event
MP +0
If you control an Arkham Inmate Character and a Rogues Gallery Character, discard your hand to return up to 4 Basic Battle Cards from your discard pile to your hand.

Previewed by: Random Number Gaming

Teamwork

U83-BM
Event
MP -2
At the end of your turn, prep all Characters that were involved in a Team Attack this turn. Draw a card.

Previewed by: MetaX Deck Builder

The World's Finest

U84-BM
Event
MP -1
If you control "Superman," choose a "Batman" in your discard pile and place it into your hand. If you control "Batman," choose a "Superman" in your discard pile and place it into your hand.

Previewed by: Random Number Gaming

Strength 1

U85-BM
Battle
MP +4
Your opponent may draw a card.
Strength 1 


Previewed by: TAK Games

Strength / Intelligence 1

U86-BM
Battle
MP -2
DEFEND At the end of the turn, you may KO target Character. Its controller may play a different Character from their discard pile.
Strength 1 Intelligence 1 

Intelligence 2

U87-BM
Battle
MP +1
ATTACK Draw a card. Your opponent loses -1 MP.
Intelligence 2 

Special 2

U88-BM
Battle
MP +2
If this card is used by an Arkham Inmate Character, shuffle up to 3 non-Event cards from your discard pile into your deck.
Special 2 

Strength 2

U89-BM
Battle
MP +2
Until the end of your next turn, non-Basic Battle Cards cost an additional +1 MP to play.
Strength 2 


Previewed by: MetaX TCG Community

Intelligence / Special 2

U90-BM
Battle
MP +2
ATTACK You may discard an Arkham Inmate Character from your hand to push target Character.
Intelligence 2 Special 2 


Previewed by: Random Number Gaming

Strength / Special 2

U91-BM
Battle
MP +3
DEFEND If you control only Rogues Gallery Characters, push target Character and draw a card.
Strength 2 Special 2 


Previewed by: MetaX TCG Community

Special 3

U92-BM
Battle
MP +1
You may discard an Arkham Inmate Character from your hand to place a Special Battle Card with a rank of 3 from your discard pile into your hand.
Special 3 


Previewed by: Panini Games Blog

Strength 3

U93-BM
Battle
MP +1
Push another Character with Strength you control to push target Character.
Strength 3 


Previewed by: MetaX TCG Reddit

Intelligence 4

U94-BM
Battle
MP +1
Until the end of the turn, your Rogues Gallery Characters may play Basic Battle Cards from your discard pile to attack or defend.
Intelligence 4 


Previewed by: Panini Games Blog

Strength 4

U95-BM
Battle
MP +1
If this card is used by a Villain Character, negate the effects of Characters without Strength until the end of your next turn.
Strength 4 


Previewed by: TAK Games

Strength / Intelligence / Special 4

U96-BM
Battle
MP -2
Draw a card for each Bat Family Character you control.
Strength 4 Intelligence 4 Special 4 


Previewed by: Panini Games Blog

Strength / Intelligence / Special 3

U97-BM
Battle
MP -1
If you control only Characters with the same Trait, search your deck for a Character with that Trait and place it in your hand.
Strength 3 Intelligence 3 Special 3 


Previewed by: Random Number Gaming

Intelligence 6

U98-BM
Battle
MP -1
Reveal a Character with Intelligence of rank 7 from your hand to draw 2 cards.
Intelligence 6 


Previewed by: MetaX TCG Reddit

Intelligence / Special 6

U99-BM
Battle
MP -1
If this card KO's a Character, shuffle 2 non-Event cards from a discard pile into their owner's deck.
Intelligence 6 Special 6 


Previewed by: Retro DBZ CCG

Special 7

U100-BM
Battle
MP -2
If you control 2 Hero Characters, you may play a Character with a rank of 7 from your discard pile at the end of the turn.
Special 7 

Scarecrow

Scarebeast

R101-BM
Character
Arkham Inmate
MP +3
CONSTANT While you have fewer cards in your hand than your opponent, Battle Cards with a rank of 5 or higher cannot be attached to pushed Arkham Inmate Characters you control.
Intelligence 5 Special 3 


Previewed by: MetaX TCG Community

The Joker

Ruthless

R102-BM
Character
Arkham Inmate
MP +1
PLAY If you have at least 3 cards in your hand, discard your hand to KO target Character.
Strength 3 Special 6 


Previewed by: Panini Games Blog

Alfred Pennyworth

Loyal Servant

R103-BM
Character
Bat Family
MP +3
PUSH If target Bat Family Character plays a Battle Card this turn, you may use that Battle Card's effects twice.
Special 1 


Previewed by: Retro DBZ CCG

Batgirl

Exceptional Detective

R104-BM
Character
Bat Family
MP +2
PLAY Reveal the top 3 cards of your deck. For each Bat Family Character revealed, shuffle a Battle Card that is attached or in your discard pile into your deck.
Strength 2 Special 6 


Previewed by: Panini Games Blog

Batman

Detective

R105-BM
Character
Bat Family
MP +2
PLAY Look at the top 5 cards of your deck and place them back in any order, then you may shuffle your deck.
Strength 3 Intelligence 7 Special 4 


Previewed by: Panini Games Blog

Batwoman

Vigilante

R106-BM
Character
Bat Family
MP +3
PLAY KO target damaged Character.
Strength 4 Special 6 


Previewed by: The X-Report

James Gordon

Commissioner

R107-BM
Character
GCPD
MP +1
PLAY Search your deck for 2 GCPD Characters with a maximum rank of 4 and place them in your hand.
Strength 2 Intelligence 5 Special 4 


Previewed by: Panini Games Blog

Poison Ivy

Chlorokinetic

R108-BM
Character
Rogues Gallery
MP +2
PUSH If you control another Rogues Gallery Character, place this card facedown into your opponent's VP Pile to gain control of target Character.
Intelligence 4 Special 5 


Previewed by: Retro DBZ CCG

The Joker

Romantic

R109-BM
Character
Rogues Gallery
MP +1
CONSTANT Whenever one of your Characters plays a Basic Battle Card, draw a card.
Strength 3 Intelligence 7 Special 4 


Previewed by: Panini Games Blog

Black Canary

Dinah Drake

R110-BM
Character
Hero
MP +4
CONSTANT If you opponent does not control a damaged Character at the end of their turn, draw a card.
Special 5 


Previewed by: MetaX Deck Builder

Harley Quinn

Heartbreaker

R111-BM
Character
Hero
MP +3
PLAY Until the end of your next turn, attacking does not cause your Characters with Strength to push.
Strength 5 


Previewed by: Panini Games Blog

Superman

Big Blue Boy Scout

R112-BM
Character
Hero
MP +0
CONSTANT Whenever damage is removed from a "Superman" you control, draw up to 2 cards.
Strength 7 Intelligence 4 Special 7 


Previewed by: Panini Games Blog

Blackfire

Komand'r

R113-BM
Character
Villain
MP +3
CONSTANT Whenever a Battle Card is attached to a Character during the Planning Step, you may play a Villain Character from your hand.
Strength 3 Intelligence 5 Special 4 

Assume the Mantle

R114-BM
Event
MP -2
Name a Trait. Target Character gains that Trait until it leaves play.

Previewed by: MetaX TCG Community

Bat-Signal

R115-BM
Event
MP -5
If you control 3 Characters with the same Trait, discard a "Batman" from your hand to KO 2 target Characters. End your turn.

Previewed by: Retro DBZ CCG

Cat and Bat

R116-BM
Event
MP -3
If the only Characters in your discard pile are "Batman" and/or "Catwoman," shuffle a Character from your discard pile into your deck to discard 2 cards from your opponent's hand.

Previewed by: MetaX TCG Reddit

Death in the Family

R117-BM
Event
MP -1
KO a Character you control to gain 5 MP.

Previewed by: TAK Games

Endless Waltz

R118-BM
Event
MP +0
If you control "The Joker" and "Harley Quinn," shuffle this card into your deck to draw 2 cards.

Previewed by: Panini Games Blog

Gotham City's Finest

R119-BM
Event
MP -4
Play up to 3 GCPD Characters with a maximum rank of 4 from your hand and/or discard pile.

Previewed by: Panini Games Blog

Heroic Charge

R120-BM
Event
MP -4
Draw a card for each Hero Character you control. At the end of your turn, prep all Hero Characters you control.

Previewed by: TAK Games

Killing Blow

R121-BM
Event
MP -3
KO target damaged Character.

Previewed by: Random Number Gaming

Pick a Card

R122-BM
Event
MP -3
If your opponent controls 3 prepped Characters, draw 3 cards and gain 3 MP.

Previewed by: Retro DBZ CCG

Rage

R123-BM
Event
MP -6
KO all Characters with a Basic Battle Cards attached.

Previewed by: MetaX TCG Reddit

Research

R124-BM
Event
MP -3
Choose a card in your discard pile, then search your deck for a copy of that card and place it in your hand.

Previewed by: MetaX TCG Community

Surrounded

R125-BM
Event
MP -5
Shuffle an Arkham Inmate Character from your discard pile into your deck, then discard an Arkham Inmate Character from your hand to KO target Character.

Previewed by: Panini Games Blog

Intelligence 1

R126-BM
Battle
MP -2
If you control "The Joker" and "Harley Quinn," discard a random card from your opponent's hand.
Intelligence 1 


Previewed by: Retro DBZ CCG

Special 1

R127-BM
Battle
MP -4
ATTACK If this card gains a VP, discard a random card from your opponent's VP Pile.
Special 1 


Previewed by: MetaX Deck Builder

Intelligence 3

R128-BM
Battle
MP +3
Draw a card for each Basic Battle Card attached as damage.
Intelligence 3 


Previewed by: MetaX TCG Community

Special 3

R129-BM
Battle
MP +2
DEFEND If this card is used by a Character with a maximum rank of 4 or less, draw 2 cards.
Special 3 


Previewed by: Random Number Gaming

Strength 4

R130-BM
Battle
MP +1
If you control only Characters with Strength of rank 4 or higher, draw a card.
Strength 4 


Previewed by: MetaX Deck Builder

Intelligence 5

R131-BM
Battle
MP -3
If you have no cards in your hand, gain a VP.
Intelligence 5 


Previewed by: MetaX TCG Community

Special 5

R132-BM
Battle
MP +0
Discard any number of random cards from your opponent's VP Pile, then place that many cards from the top of your deck facedown into your opponent's VP Pile.
Special 5 


Previewed by: MetaX TCG Reddit

Strength 5

R133-BM
Battle
MP -1
DEFEND At the end of the turn, KO target Character without a Strength Stat.
Strength 5 


Previewed by: MetaX Deck Builder

Special 6

R134-BM
Battle
MP -3
DEFEND If you control exactly one Character, you may discard target Battle Card in the Battle Zone and KO its user.
Special 6 


Previewed by: Retro DBZ CCG

Strength 6

R135-BM
Battle
MP -2
If you control only Characters with Strength of rank 6 or higher, draw 2 cards.
Strength 6 


Previewed by: MetaX TCG Reddit

Intelligence 7

R136-BM
Battle
MP -1
Choose a card in your opponent's discard pile, then search their deck for a copy of that card and discard it.
Intelligence 7 


Previewed by: Random Number Gaming

Special 7

R137-BM
Battle
MP +0
Gain 2 MP.
Special 7 


Previewed by: TAK Games

Special 7

R138-BM
Battle
MP -2
ATTACK Place up to 3 non-Event cards from a discard pile on the bottom of their owner's deck.
Special 7 


Previewed by: TAK Games

Strength 7

R139-BM
Battle
MP -1
ATTACK You may discard a Villain Character from your hand to draw 2 cards.
Strength 7 

Strength / Intelligence / Special 7

R140-BM
Battle
MP -3
ATTACK Your Characters may Link this turn for 0 MP.
Strength 7 Intelligence 7 Special 7 


Previewed by: Retro DBZ CCG

Catwoman

Burglar Extraordinaire

XR141-BM
Character
Rogues Gallery
MP +3
CONSTANT Whenever this card gains a VP with a Basic Battle Card, your opponent discards a card from their hand.
Strength 3 Intelligence 5 Special 5 


Previewed by: Panini Games Blog

Harley Quinn

Queen of Arkham

XR142-BM
Character
Arkham Inmate
MP +2
CONSTANT Once per turn during your Planning Step, you may discard a Character from your hand to draw a card or gain 3 MP.
Intelligence 5 Special 7 


Previewed by: Panini Games Blog

Nightwing

Adopted Son

XR143-BM
Character
Hero
MP +3
CONSTANT At the start of your turn, reveal the top card of your deck and return it to the top or bottom of your deck.
Strength 4 Intelligence 5 Special 6 


Previewed by: Panini Games Blog

Robin

Carrie Kelley

XR144-BM
Character
Bat Family
MP +0
PLAY Use the PLAY effect of target Character with a rank of 7, then discard the top card of a deck.
Intelligence 5 Special 5 


Previewed by: Panini Games Blog

Batman

Prepared

UR145-BM
Character
Bat Family
MP +3
CONSTANT Your Bat Family Characters cannot be KO'd by your opponent's effects.
Strength 3 Intelligence 7 Special 5 


Previewed by: Panini Games Facebook

The Joker

Unpredictable

UR146-BM
Character
Villain
MP +3
CONSTANT Your other Characters may attack the turn they enter play.
Intelligence 7 Special 4 


Previewed by: Panini Games Blog